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Thread from /comfy/

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:)
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>>16327
>tfw "Joker: The Birb" takes center stage for the camera...
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Doggery Days of Winter
Thick furcoat edition
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We had an owl visit!
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>>16329
Ha, the derpy dogs are the best :D>>16329
>>16333
Rather a distinguished looking fellow. A fine chap!

Thread from /digi/

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This is a friendly singular-thread board for weary anons. There is no enforced subject or topic here, so you can discuss anything you want as long as it follows the rules. We are unapologetically gatekept.
Oh, and we have lots of flags.
Have fun!

Board rules (READ, NIGGER, READ!)
Links

Di Gi Charat music collection

Enlist Today!
Last edited by dejiko
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>>37156
No Problem. I can recommend some books as well. 

> And even then, the games are going to run okay at best and hot garbage otherwise.
If everything was as restricted as Switch 1,  games would look pretty bland with better code. The reason for bloat is that a programmer's time used to be expensive but Memory was cheap. This is what was literally taught to me in college.

Thread from /comfy/

How do you make friends online anymore?
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>>16246
>It just gets stressful for me when they suddenly expect to chat eberryday.
Heh didn't think it was habbening to someone else too. Can relate.
>use and delete when, again
Interesting. I've never managed to befriend anyone on traditional forums, at least never to such degree, that they wood want to message me more often than once in never.
>irl life gets on the way
I'm bretty sure it's the other way around. People surrender themselves to IRL completely, because internet life is too unfulfilling for them.
>>16209 (OP) 

I made friends with a pair of brothers online, over minecraft bedwars. nice times.

I imagine you could knock up a game you enjoy and just start enjoying it with others. 
I like games which inspire co-operation against common obstacles, for common goals. 

I hear arc raiders is making a ruckus, might be promising.
>>16214
I've had one friend. It was the best. He made me leave social media shrimply by saying.

 "I'm leaving. I wont talk to you anymore. And I'll miss you and your art."

Made me realize he was the only one to give a cap. When he left. It was kinda meaningless. 

This was 10 years ago.
I still do my stuff. he hasn't taken anything with him.

Just a moment of introspection

My theory is most good ones have already left and remaining are usually silent and leaving.

So even if you find people dont expect it to last long unless you have other methods of communication.
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>>16209 (OP) 
One of my long time friends introduced me half-assedly to Planetside 2. He was just quacking around with his friend but I decided to take the game more seriously. I tried to learn about how to actually play the game and not teamkill each other in tanks.
I got into a big clan but it was bretty much cacae. One of the berry large and always open clans. No communication, no cooperation, just some guys placing markers on a map and hoping the randoms actually go there. The game started to frustrate me because of how ineffective I was alone.
Then I found an open squad with people who just by how they communicated sounded like they have a modicum of knowing what they were doing. Actual quacking coordination. Then they advertised themselves at the end of the day and I decided to join their discord.

I had a blast. I played religiously with them for almost a year during covid. I felt like I never met so many people I wanted to be around with for so long. The leader went on a power trip though, since the rest of the group stopped playing the game. Some shifted to other titles. The leader decided to make a rule so that the discord server is only for playing Star Citizen, a game most of us weren't interested.
Some other guy just made a discord of his own so we could play anything else. The leader got mad at some point and kicked 90% of the original clan members.
We still chill out with eac
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>>16246
>I still miss nanochan, that's where I started loving the anon lifestyle and where I made most of my recent online friends. Sometimes you just find a place that fits with like-minded people for your (you) of that time.
yea
the end of nanogelion was an incalculable loss
i dont think we will ever see another perfect storm that creates an environment like that

Thread from /nep/

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#XXX2 - Short hair suits sweltering summer

This thread is for general (shit)posting of Neptunia and Compile Heart-related topics, similar to /nepgen/ in 4Chan's /vg/. Discussion of Neptunia and other Compile Heart IPs such as Mary Skelter, Fairy Fencer, Death end;re Quest, Mugen Souls and Genkai Tokki is permitted. Discussion of Idea Factory's otomes is discouraged. If you wish to discuss a specific Neptunia or Compile Heart-related topic in-depth, it is encouraged for you to make a thread for it on the board. Remember, you have an entire board for yourselves. Use it.

Previous: https://trashchan.xyz/nep/thread/7517.html

Upcoming Compile Heart games and release dates:

Hyperdevotion Noire (Switch) - Out now in Japan.
Tokyo Clanpool (Switch/PC) - Out now in Asia (Hong Kong e-shop and Playasia) and on GOG
Neptunia Riders VS Dogoos localization - Out now on PS4/PS5/Switch. Switch version is missing DLC
Touhou Spell Carnival localization - Out Now
Neptunia GameMaker R:Evolution - Out Now Xbox Series and PC (MS Store)
Todokero! Tatakae! Calamity Angels (Summer 2025) - PS4/PS5/Switch/PC
Untitled M2 Shoot'em Up (Summer 2025) - PS4/PS5/Switch
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>>8896
> Hope you have a nice Christmas/holiday season.
It could have been nicer but at least one of us is doing well. Hope your work goes well.
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>>8896
>Hope you have a nice Christmas/holiday season.
i'm free from school for the next three weeks, so it's already going great. feels nice to be a NEET again~
i should use this time to actually beat DERQ Z, i was way closer to the ending than i thought i was, but then my ps4 thought it'd be really funny to have a hard drive failure, so i lost a bit of progress...
i also ordered a second ps vita, since the one i have now is in really poor condition. less than ideal for admiring how nice the games look when it looks like a kid chewed all over the screen. i'm a little nervous about transferring my data and all, since my current vita was homebrewed, but i'm sure i'll figure it out.
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>>8899
Excellent work, I think when I get my Christmas break I should use it to finally finish something on my bucket list as well.

I keep re-using this image because I just like it.
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>>8900
For game girls who always tie their hair up, it's essential to have one CG in which they let it down.
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The last one has arrived. Too bad we are unlikely to see a Tamsoft Trilogy/Duology/Tetraology or Sega Hard Girls. This was the last game I was actually missing from that period too. Next to find a decent price for Uzume game.

Thread from /comfy/

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Post your comfiest webms, mp4s and others.
OCs welcome.
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>>16296
>>16297
Neat! Thanks Rail-Anon.  :)
>>16297
>RailHorseGuy
I got the reference ;)

Spoopy fog! Last night there was a really dense fog where I live and the large factory where I work nights was completely enveloped in thick fog, it had a berry dreamlike quality to it.
>>16296
>>16297
Cool. Too bad lately my vision is getting worse so I'm slowly becoming uncomfortable driving at night.
Replies: >>16307
>>16305
NTA. Just to clarify, when you say "driving at night", do you mean driving trains?
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Rube Goldberg + marbles = comfy

Thread from /christmas/

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We are looking for decorations for the board! If you would like to contribute a banner, custom CSS, spoiler image, or other decoration to the board, please do so here.
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There's part of me that would like to add a final distant layer of mountains or hills. I'm not sure though. 

I also just realized a way to give that little hill some more perspective. I just need to darken it just a bit.

>>3963
>Do you think it's OK, or still needs some tweaks?
Let me sleep on it. I could tweak it slightly forever but I don't know if anyone would ever really notice it. I'd really like to maybe improve Padoru's shadow a bit though.
Replies: >>3965
>>3964
>There's part of me that would like to add a final distant layer of mountains or hills.
I agree. I've wanted to see that myself. Something subtle waay off in the distance would probably suffice to make it all more interesting.

>I'd really like to maybe improve Padoru's shadow a bit though.
It'd probably make her feel more "in the scene".
thank god all this is in a separate CSS so i can easily disable this lagfest on the browser's style editor
i hope next year you won't assume everyone is using a gaming rig to read threads
Replies: >>3970
>>3969
AND A MERRY CHRISTMAS TO YOU TOO, BRO!  :DD

Yeah, we've already been talking about the issue ITT. Objection noted. Don't worry you won't have to put up with it for more than a month at worst and then we'll be gone for most of a year.  :)
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Here's some modified footer assets.
>>3970
Yeah we really may have to cut down on the snow layers or something. Eventually Pandoru just stops spinning for me and just spazes out.

Thread from /christmas/

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>Just what the FUCK is Veloren?
Veloren is a FREE AND OPEN SOURCE spiritual successor to the short-lived Cube World. It uses similar combat mechanics to cube world, similar crafting mechanics to Valheim, exploration quirks like BoTW, and a minecraft aesthetic. It has both a third person and first person mode, and is all about running around as cute little cube people and murderhoboing your surroundings (or the villages). It is a community-led project that gets almost daily updates. Most importantly, it can run on potato PCs. 
copypasted from /vg/ because I'm too lazy to come up with something on my own 
So you heard that right, is free and you can set up an account in 10 seconds or less, no email verifying none of that shit. The game is light and can easily run in a toaster. 

Download it at: https://veloren.net/download/
/vg/ thread for more info https://smuglo.li/vg/res/10891.html
Just get the launcher, update the game and pick up your preferred RPG class and race (humans, orcs, dwarves, elves, etc) 
The server is paid, that means it'll be open all day and for the days to come until the owner decides to pull the plug. You may see anons getting in and out through the whole event, so don't be shy and ask
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>>1741
They were about 20 minutes ago. Press "O" in-game to check.
Replies: >>1746
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>>1742
Downloading now, should be on in 10 or 15 minutes at most.
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>>1746
Cool cool. Classes and races are 100% aesthetic so don't think too hard on it. You can be any class later.
Be a loli dwarf.
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can we have games this year pleeeeease

Thread from /ent/

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Ancien >>14
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Extrait d'un fil sur la musique triste sur Heyuri vers septembre 2023.
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>>2465
Très chouette Jackson C. Frank.
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Thread from /loomis/

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HEY YOU
YES YOU
DRAW SOMETHING
NOW
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I made this yesterday and thought I would share it with you guys.
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The future's looking bright,
merry 2025 dudes!
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Me in Willendorf
>>1964
Happy New Year, /loomis/ !
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Thread from /meta/

This is something I meant to write since some time, but now the impending doom of anon.cafe finally made me actually do this.

Originally this site was born as a tech demo after the demise of zchan, to modify jschan so it can run on multiple servers, for load balancing and maybe better ddos resistance. But the code never got merged upstream, so this site still runs a fork of jschan, originally on 3 servers, now on only two (and both of them at buyvm, so it's not much redundancy). On the other hand, zzzchan (probably the biggest imageboard running jschan) went with the original jschan and only using HTTP reverse proxies, so maybe this is overkill, after all. But anyway, whatever started as a tech demo pretty much stayed.
Which brings me to the current state of this site, it's pretty dead. There's /nep/, which is a copy of the old 8chan's /nep/, but at this point it pretty much functions only as an archive, it barely has any traffic. There's /quest/, it had some activity in the past, but now it has like 1 posts per week, one half-dead quest and a couple of dead ones. And /finance/, it also had some traffic initially, but now it's also pretty dead. I also have two BOs who never log in, so I have to delete the spam posted to their boards. (It's not that bad, filters catch most of the spam, and since the site is so dead, I can just open the global recent posts page, and delete any spam. I guess a dead site has some advantage too.)
In the past I didn't have any instructions on how to get a new board, because, to be honest, I didn't want to attract a lot of attention. I have better shit to do than dealing with courts and getting raided just because some anon said something on my site, or dealing with butthurt faggots ddosing my site. This site is not under cuckflare, and I'd very much like to keep it that way. On the other hand my gatekeeping was probably a bit too aggressive, even though I didn't do much (I think I only rejected one board). I guess just assuming that anons would randomly come here was a mistake. I'm also very bad at being proactive, if it's not already obvious.

So with that out of the way, I'd like to open an official board request thread. This is a free service, I reserve the right to reject any application or to shut down the service any time; don't expect 99.999999% uptime, blah blah blah. But unless you're one of those boards that are known to attract a lot of drama/shitstorm/lolcows/school shootings/etc, it's probably okay. I'd like to keep this site nice and comfy rather than having high PPH, there are better admins out there when it comes to dealing with that shit.
Required info:
>URI e.g. /uri/
>name of the board
>a short description/rationale
What is this board and why do you think I won't reject it, not the description that goes onto the board listing.
>planned rules
Include that global rules apply.
>what BO experience you have
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>>1058
There is no drama. Im against shilling.
Someone please make a /v/ board and FORBID generals of any kind.
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>>1262
Just use smug? A new /v/ isn't going to get users right away anyway. If you get smug or plw active again it'll be better, right?
Replies: >>1350
>>1262
I'm just going to repeat what I said in >>1041, we already have enough dead vidya boards, so I need something more than just trust me bro this will work this time.
>>1266
>Use the shittiest one of them all
No. Shill elsewhere

Thread from /christmas/

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Happy New Years, /christmas/ ! Got anything fun planned, Anon?
Stay Safe!  Cheers.  :)
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>>3956
Oops, thought this was a Christmas thread. Still wish it would be more normalized to celebrate the season into the new year. I think it's kind of lame that people seem to want to wrap everything up almost right after they're done opening their presents on Christmas Day.
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>>3956
>>3957
Based.
>pic
Some real classical Americana right there! I feel like we've transported back into the film It's a Wonderful Life. I hope somebody plays that film this festival season.

>Oops, thought this was a Christmas thread.
Lol, no worries.  :D

>I think it's kind of lame that people seem to want to wrap everything up almost right after they're done opening their presents on Christmas Day.
Indeed. The traditional Christmastide season extends well into the new year in fact. And here on /christmas/ , we keep the 'doors open' until after Orthodox Christmas has past.

Christmas Cheers, Anon.  :)
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>>3958
>Some real classical Americana right there!
Something about old-school Christmas scenery just feels more appropriate to me. A lot of modern Christmas scenery and decor I just think comes across as sterile and comparatively lacking in warmth and gemuetlichkeit.
>I feel like we've transported back into the film It's a Wonderful Life. I hope somebody plays that film this festival season.
I only first got around to seeing that movie as an adult, and so it doesn't have any real nostalgic value for me compared to my childhood favorites, but I think it's one of the best Christmas movies I've seen.
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>>3959
>A lot of modern Christmas scenery and decor I just think comes across as sterile and comparatively lacking in warmth and gemuetlichkeit.
Agreed. Comfy is comfy.

>but I think it's one of the best Christmas movies I've seen.
May be a good time to see it again soon?
Replies: >>3971
>>3968
>May be a good time to see it again soon?
Yeah, could be worth another watch this year. I've seen it maybe two or three times, but it's not something I feel like I could use a break from.

Thread from /late/

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What do you know? The last thread hit the bump limit. Time to remake it.

Why aren't you sleeping tonight?
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>>3757 (OP) 
Luv possum.
The Quiet Ones: Silence Then Absence

https://voca.ro/1bYVmG3qtqqo
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>>3760
Oh man, I felt this voice thing. Especially with giving up on talking. Rarely do things hit so close home as this thing did
>>3746
They're neat too.
>>3757 (OP) 
Because uni is a bitch.

Thread from /comfy/

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Divulge your failures, your triumphs, and your struggles from the day. No event too small to mention!

Today, I had a lot of fun cleaning the floors in the home. I ran up and down the hallway with a soapy towel, got on my hands and knees and scooby-doo scrubbed the kitchen and bathroom floors, and was completely exhausted and satisfied by the end of it.
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>>16185

understood.
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>>1300 (OP) 
Glad to see this place still exists.

I've used to sit on this board 1-2 years ago. My boss fired me because I told him his coworker bullied me. (It was better to not extend my contract than lose an employee that did more important things.) Looking for jobs eberry day was extremely painful. I remember sitting on a bench one day with barely 200pln on my account thinking my mother will kick me out soon.

Found a new job the next month. It took me about 4 months before the honeymoon period ended again. It's just as cacaty as my previous job except it pays better, but the amount of work makes me constantly tired. I have to drive 40+ minutes from one place to the other to get there. They keep expecting me to do unpaid overtime all the time. I wish I did more physical stuff with fixing computers, but maybe it's a good thing, since most tech is starting to become unserviceable.
When I come back home I'm so tired I immediately go to sleep. It got me to a point where I failed my uni year because I didn't submit my engineering thesis in time. I'm not sure I'm going to submit it again because I'm so demotivated to do anything. I keep telling myself I'm gonna update my resume and find a better job, but I'm just so tired I keep delaying eberrything to another date.

One thing I'm habby about, though, is the first car I bought. (pic related) I love the little guy. I think I'm going to drive i
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>>16283
If your parent can support you, please make yourself a favor and finish your thesis.
I didn't at the time and never finished it. Now, at nearly 40, I am starting my degree again because it feels like a burden to not have finished it.
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>>16283
I had a Megane I like picrel.
Damn I miss this car so much.

Keep it up anon, try to refocus and take some time to work on your resume. Then, once you've found more stability, don't give up on your thesis if it's something important to you.
One step at a time, anon, we believe in you.
>>16283
I hope you succeed anon, i really do.

Thread from /ent/

Quel est votre avis sur la communauté juive en général ?
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>>2473
>prend une grande inspiration
Merci anon, j'en avais bien besoin.
Je n'ai pas d'avis particulier sur LA communauté juive en général parce que je considère que la question est mal posée et fait fi de l'immense disparité des courants et sensibilités qui la composent.
J'en ai fréquenté des Juifs et je serais incapable de les mettre tous dans le même wagon (xptdr) tant ils étaient différents, outre le simple fait qu'ils étaient... Juifs.
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On accuse les africains de danser tous le temps mais suffit de voir les juifs qui ratent pas une occasion de danser
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>>2482
Belle fausse fête de Noël que vous avez là. Ce serait dommage qu'il lui arrive quelque chose.
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>>2483
Putain anon que ta vie doit être triste.

Thread from /christmas/

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Merry Christmas /christmas/! Which cute robot would you want Santa to bring you?
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Bit late in this thread, but "Merry Christmas".
>>3481
https://archiveofourown.org/works/30454647 You might as well call this story, "The Torturer's Wife." The grief is good, as is the comfort they take with each other, but the sex scene is uninteresting, and so I skipped most of it. Not enough is done with how Lulu smells, feels, and even weighs.  I feel that should be played up if you're in a relationship with a nonhuman being, whatever the stripe.
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Belated Merry Christmas from all your frens at /robowaifu/ !!
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Merry Christmas!
Replies: >>3967
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>>3966
Merry Christmas, /robowaifu/.

Thread from /server/

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Sega's 16-bit generation console and everything related
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Beach theme music:
https://u.pcloud.link/publink/show?code=XZq1qC5Z48K5oFftoNSpKDpNnwigCyhD0aVV
Replies: >>2035 >>2036
>>2034
Good luck with your project, Anon.
>>2034
As someone who tinkers around with FM synthesizers, I'm glad you found a music guy who seems to know what he's doing. The timbres are nice and smooth. The YM2612 has an unjustly bad reputation among some people due to how inexperienced Western developers were prone to misusing the GEMS driver and ending up with harsh, thin sounds that probably weren't what they were after. I think people are beginning to have more appreciation for the 2612 these days, and work like this will continue to help exonerate Genesis music from the "robot farts" accusations.
I have SGDK up and operational now, so I can program roms again
It may still take some time to update the Catgirl Pool Party game demo code.
Right now me and my musician friend are running tests with putting music on test roms (bin files) So far so good
Replies: >>2038
>>2037
Sounds really good, Anon. GG!

Thread from /meta/

What's wrong with your webring? Doesn't seem to crawl, lots of sites are missing.
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>>1271
The site is not down. The issue is their webring plugin is not updated.
Replies: >>1273
>>1272
Thank you.
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yes hello

admin, can you add us to your webring configs following section?

https://arisuchan.xyz/webring.json

thanks in advance and merry christmas dood
Replies: >>1348
>>1347
Done (but as I see smug already added you)
Replies: >>1349
>>1348
just wanted to be sure i was on at least 2 sites following lines, thanks again

Thread from /ent/

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>>2470
RAAATT!11
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Bon appétit :)
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Thread from /agdg/

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Post what you're working on, won't you?

Previous thread: >>123
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>>2478
This has turned out into quite a head scratcher. I want items to be able to attach onto other items, but there's just a huge number of combinations and different variables required to make it work properly. For example in pic related mockup, the foregrip can be in either of the front slots, scope can be on either of the back slots, and laser/light can be on any of the back and front slots. The positions of the circles and lines need to be adjusted for each connection point, and inventory sprite offsets need to be adjusted depending on what item is attached to what spot, for example a tall and bulky flashlight attached to the top would have to be higher than a thin pencil-like flashlight.

My current pseudocode is uncomfortably complicated and I'll probably have to create all the data with some kind of UI editor if I don't want to lose my sanity. I can do that, but my main concern is moddability. So far I've designed all the game data to be reasonably moddable, but I'm not sure how practical it is here if I have to manually define every combination of values and connections and positions etc. Like how would a mod add a new flashlight? They'd have to go through every item that can have a flashlight attached, add the new light to those lists, and adjust all the positions, and that data would have to be saved in a modular format that can be added on top of the main game.
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>>2479
Nah, I haven't been doing anything of except feeling bad about life and hating myself. Too much stuff I'm exposed to yet have no control over, too much accountability being foisted onto me by people who aren't accountable.
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>>2482
Sorry to hear that anon, I know how you feel. We're gonna make it.
>>2482
>Too much stuff I'm exposed to yet have no control over, too much accountability being foisted onto me by people who aren't accountable
That seems to be the natural state of things, and the only fixes are to either be lucky and land in the exception area, or be the one who's in charge of everything. Maybe doing the latter is more viable than we've been conditioned to think.
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>>2484
>Maybe doing the latter is more viable than we've been conditioned to think.
This. Certainly the greedy in power don't want the plebs becoming aware of that fact.

Thread from /retro/

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Let's have a new thread without a tonne of broken images.  Have there been any new forms of /retro/ media (could be movies, games, anime, websites, etc.) that wanted to look old and actually succeeded?

There's an artist called BlueTheBone who makes "retro"-styled animations, cheesecake, and porn.  Like any modern hack, he overdoses on visual clutter and uses filters that don't actually resemble the time period he's trying to emulate - but despite that, I think his style is consistently decent.  If he relied less on computers and filters, then I think he'd be a much better artist, but that goes without saying for most contemporary artists.

The really weird things happen when he tries to make modern character designs and media look old, like pic 2.  It isn't exactly wrong, but there is something perplexing about viewing characters and series that were developed specifically with modern aesthetics in mind.
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>>5116
Some people literally ignore them while playing some slop on their phones. I can't stand them either. Its also always the same stuff I am not interested on streaming services. Especially youtube.
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Been a long while but I just saw this and I know I'll forget if I don't post it
An animator called Acornwellian did a little sequence in Blender interpreting the Smiling Friends cast as Ghibli characters, with a Princess Mononoke Background and motif

https://www.youtube.com/watch?v=kVNBELvvBPE
Really good stuff as its more an exploration of the non human characters like how Miyazaki would brainstorm merging animals with organic figures. Charlie looking like a Blobfish is a nice touch
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Another short by CountessKaro. It feels like an obscure cartoon that'd be aired on a UK/european tv channel in 2005
https://x.com/CountessKaro/status/1999887044278141211
Replies: >>5163 >>5164
>>5162
Adorable, and the art style is very era appropriate. The VHS effect ties it all together of course.
>>5162
thank you for sharing this gem

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