/nep/ - Hyperdimension Neptunia

Now with 200% more Nepping


New Thread
Name
×
Email
Subject
Message
Files Max 5 files50MB total
Tegaki
Password
[New Thread]


1440638637856.jpg
[Hide] (115.2KB, 853x543)
1441188780443.jpg
[Hide] (116.5KB, 960x544)
please_get_to_work.jpg
[Hide] (1.4MB, 1400x1600)
Since no one else will make one, i'll have to make one

Let's do what Nick Doerr couldn't 
Let's fix the game!

>mod guide and tools 
http://steamcommunity.com/sharedfiles/filedetails/?id=409454600

http://steamcommunity.com/sharedfiles/filedetails/?id=453717187


So, the idea is that we work on Re;Birth 2 translation in preparation of the shit fest that will be Re;Birth 3 when it get's released on PC.
Since there isn't a lot of stuff that are outright bad in Re;Birth 2, retranslating it should be relatively easy compared to if we ever are going to attempt to retranslate Re;Birth 3.
Mostly it's just Neptunes dialog that's need to be fixed in Re;Birth 2 and to a lesser extent RAMs.
Message too long. View the full text
451 replies and 105 files omitted. View the full thread
on_the_sheet.jpg
[Hide] (22.8KB, 874x61)
WTF.png
[Hide] (425.3KB, 1608x572)
>>7379
Speaking from experience (pics related), I dunno what's left to do. RB2 and RB3 could use another pass but that's not on the horizon anymore with the old group. Things happen.

If anyone modern wants a go, it shouldn't be nearly as godawful today as it was back 10 years ago. Tools are just so much better now than they were in the original Re;Translation days, and the JP script is availible with the game itself. I suppose there's an instituional loss of information about some the weirdness with the game engine, but most of it is documented here. and in similar pinned threads. The main hurdle is figuring out Neptools (which replaced Kitserver). There's a few interesting undocumented features. Also maybe replacing the "new" font is in order...

But there's not much going on with the series other than CH re-releasing Re;Birth every fifteen minutes so there's not much to worry about. There might be some stuff in a year or two but unless something interesting happens...I mean, what was the last Nep game anyone was excited for? 4GO? The Canadian RPG?

t5y46y.jpg
[Hide] (388.6KB, 1920x1080)
Here in this thread, you can post mods for the Neptunia games!
85 replies and 113 files omitted. View the full thread
[Nep and Evaan] Neptunia Stuff Reworks

b8ff26d5c0654ea6fe79555bf08deff813bc1fcb[1].png
[Hide] (17.1MB, 3507x4959)
55545f8809bd73054c4a0cce17451e49efdaae387e665d44e17cff27c1ce8c0c[1].png
[Hide] (47.1KB, 103x250)
6561c04451dc77134b715e0a16b28994e6d1fdcb[1].png
[Hide] (743.7KB, 1280x890)
03b50b24f0ebd762d727f0fcfc8a3145f3cfcb3e[1].png
[Hide] (2.4MB, 1920x1080)
fb3cc70978f46dfb068581f62dd72e26233b950b[1].png
[Hide] (2.9MB, 1920x1080)
Since Idea Factory/Compile Heart games always had a strong presence on the Vita back in the day, figured I'd make a thread for it. I'm in the process of updating the 8chan Vita chart, and if you have any recommendations you can write for the games not currently on it, I'd appreciate it.
If you feel that games like Hyperdevotion Noire, Producing Perfection, Action U Unleashed, Blanc v. Zombies, Superdimension Neptune vs Sega Hard Girls,  or any other Idea Factory/Compile Heart game on the Vita (or Vita game in general) are worth recommending, say something about it and I'll put it in.

Whatcha
>PLAYAN
>HACKAN
>BUYAN (kek)
>WANTAN

PREVIOUS THREADS: https://archive.is/9b9HQ
https://archive.is/xQU91 (Gitgud hackpaste)
Last thread: https://archive.is/5wk1E
There are also numerous Vita threads across the webring as well.

First-time buyer's FAQ: https://pastebin.com/Xhz0ijN6
Message too long. View the full text
10 replies and 7 files omitted. View the full thread
Crying_gyaru.png
[Hide] (64.1KB, 390x273)
>Shuhei Yoshida claims 2 fan favourite PS Vita games were getting sequels before the transition to PS4
https://archive.ph/tDiVJ
https://gyo.tc/1jQLN
<Sequels to two fan-favourite PS Vita games were in development before the budget for both games was diverted to PlayStation 4 development.
<That’s according to former SIE president Shuhei Yoshida, who this week revealed that the sequels were in development, but ultimately scrapped as Sony transitioned from focusing on the cult-favourite handheld to putting its resources behind the PS4.
<Speaking on Sacred Symbols+, Yoshida said: “We were actually working on Soul Sacrifice 2 and Freedom Wars 2, but because of budget limitation we had to stop and move on to PS4.”
<Yoshida also claimed that the move to PS4 is the main reason that more Sony first-party IP didn’t receive a PS Vita iteration, in the same style as Sony Bend’s Uncharted: Golden Abyss.
<Freedom Wars was originally developed by Dimps and published by Sony Computer Entertainment. While a niche hit in the West, the game was far more popular in Japan, achieving the second-highest opening s
Message too long. View the full text
>>7990
A bit of an update. Happened across a site that backed up the PSM server data before the Sony shut them down: http://psmreborn.com/
So now I can download and unpack the games that where previously available through PKGj/NPS (By adding the site's URL to the config file), including a few extra titles I didn't know about previously, but that's it.

So now it's about finding a way to play the PSM games that don't have any available licenses or keys floating around.

Also found this Git in the process that links to a lot of useful resources for Vita users: https://github.com/MuxaJlbl4/Awesome-PlayStation-Vita
20250625_172611.jpg
[Hide] (1.9MB, 4080x2296)
bought a vita game today!
i went to a game store the other day to buy something, and was surprised to see this behind a glass. Estival Versus was on my list of vita games to eventually buy, but i was under the assumption that it either had an extremely limited or no physical release, since that seemed to also be the case for a ton of other vita games i wanted (and also every other SK game that wasn't Peach Beach Splash or re:Newal to my knowledge), but no, here was the limited edition.
i was torn, though, because it was relatively expensive and there were other things i was saving up to get. but then i started to get anxious...
what if it wasn't there the next time i went...what if someone else gets to it before me...it started to consume my thoughts. i won't let that happen. i won't let anyone take it from me...it's mine. mine.

ahem
but, anyway, i went back today, and it was still there, so i bought it.
Replies: >>8259 >>8266
>>8238
Nice find. I thought for some reason that the Vita version was missing content from the PS4 version, but from what I could tell it was just an online mode. Other than that and some compromises for a portable, it should be good.
>>8238
Nice, don't let anyone take away what's rightfully yours

de5b1d5c2ef306c586d866bb11c4bb06cb8a2634de2ca980de80e4ba89f84d97.png
[Hide] (1.7MB, 1473x949)
https://www.gematsu.com/2025/04/hyperdimension-neptunia-rebirth1-for-switch-launches-this-summer-in-asia-with-english-language-support
Compile Heart and IFI are trying Eastasiasoft for Asia-English versions of the canceled Neptunia Re;Birth Switch ports. Personally, I've already bought them on PC (GOG) and now see no reason to double-dip here and support Nintendo's persecution of Japanese expression. The LE goods aren't enticing, either. Even if this allows the ports to succeed, it's only a short-term victory because Compile Heart are still being incentivized against making content that would force them to do workarounds to sell like this, and that's as long as the workaround even works; Nintendo could easily just update their Asia guidelines and start shooting these down, too. They've shown they're capable of it, going out of their way to persecute Japanese cultural expressions for no reason other than that they can, acting as a tool of BlackRock and globohomo writ large to undermine and destroy alternatives to the "modern audience" goyslop future they have in mind. Denying these games for "brand risk" reasons yet platforming shit like Cyberpunk 2077 and Assassin's Creed Shadows which is the single most controversial game in Japan in recent memory for violating several
Message too long. View the full text
12 replies and 37 files omitted. View the full thread
Replies: >>8133 >>8164
af92e1b10a2a6c07c42f1718bbb2ac08bc67979d6ada7958280d522e2af17a53.jpg
[Hide] (2.9MB, 2000x1281)
>>7784 (OP) 
https://www.gematsu.com/2025/06/hyperdimension-neptunia-rebirth2-sisters-generation-for-switch-launches-this-summer-in-asia-with-english-language-support

Re;Birth 2 announced. I think it's safe to say Re;Birth 3 will be announced within a month or two. After that, though, then what? Another poster seems to think that since Re;Birth 1 seems to have done unusually well for their usual fare that Eastasiasoft is going to become a Switch Nep porting machine by porting other Vita Neptunia titles. If they announce Hyperdevotion, I'll start believing it more. Right now, I think they're just trying to salvage IFI's loss.
Replies: >>8160
>>8133
i do hope that there's a combo pack, like what i think the ps4 is getting. i do not feel like spending more for the three games separately...
>>7784 (OP) 
I didn't know it was on GoG, gonna go buy it now.
I wish GoG became the de-facto storefront for niche anime games but their stance on DRM will likely torpedo those ambitions.
Replies: >>8260
0fea6defd17faafc1af9b3d813a5edc34ed1f6280144ffe43fbfc306fc6c7a18.png
[Hide] (339.7KB, 621x824)
>Nintendo Switch’s infamous “Hentai Girls” series gets renamed due to possible shadowban by eshop
https://archive.ph/04lJ4
<In an official announcement on X, publisher Pakotime announced that the upcoming entries in the Hentai Girls series will be renamed to Kawaii Girls, starting from July this year. However, they clarify that previous Hentai Girls games will not be subject to renaming. Furthermore, they advise users looking up Switch 2 versions of existing Hentai Girls titles – including Hentai Girls: Charming Chef, which released on June 19 – to use the keyword “Pakotime” instead. 
<I was able to confirm this myself – the games show up without any issues for Switch, but are very hard to find for the Switch 2 – they will only come up if you search the publisher’s name. This means that “hentai” and other similarly sensitive words are possibly being shadowbanned by Nintendo Switch 2 store’s search engine.

Didn't where else to post this little bit of irony. Remember pic related: https://xcancel.com/sekaipro_chris/status/1928315598150254772#m
Well: 
Message too long. View the full text
Replies: >>8260
a5c4f7e520b5deb31713ffb314cc6a7a92db1b080cce6573fe9b814f9d472cfb.png
[Hide] (34.8KB, 403x459)
>>8164
Unfortunately, GOG seems to be going the way of Steam. They rejected Tokyo Clanpool's uncensor patch. I expect it to get steadily worse over time much like Steam did. That and already they have a much more lengthy review process than most other storefronts including Steam which along with the DRM-free thing already makes most publishers not want to work with them, then combined with censoring Japanese fanservice games, one of the few steady pipelines of games they could count on as Steam bans them, and I expect GOG is going to lose relevance in the future. They aren't even the only DRM-free store any more.
>>8237
SekaiPro recently announced they got a response back from Valve. They haven't said what yet.
https://xcancel.com/sekaipro_chris/status/1937221738288546173#m
Also I'm pretty sure I was the one who took that screenshot.

3b0fb9aa3cc2d3f283be7b24834d8683.jpg
[Hide] (734.4KB, 2795x1821)
Are there any immortals out there who have figured this shit out? Share your combos! Share advice on how to lab the best combos at lower levels! Holy shit I can't figure any of this out!
1 reply and 1 file omitted. View the full thread
I have no idea if this is the best way to go about it but I usually just stick to the pre-set sword, hand to hand and gun routes and set attacks from least powerful to most powerful. I usually put transformation attacks on the last triangle attack and combo link on the last circle and cross attacks. Never had any trouble with this setup.
Replies: >>7853
__white_heart_neptune_and_1_more_drawn_by_tsunako__e5edd23fa9f71e0ea884451f97b4f93b.png
[Hide] (579KB, 855x971)
>>7836
>set attacks from least powerful to most powerful
I don't think this is a good way to do it. If it's anything like the later games, every combo attack you use adds to your wait time, so you should set your strongest attacks first in line so you can kill the enemy faster and not have to use as many moves.
Replies: >>8144
>>7853
>every combo attack you use adds to your wait time
Honestly I have no idea if it does. At most, it would only be an issue until you get Neptune Break but if it does it has never caused any issues for what that is worth. 
Pretty sure the strongest ones are not able to be set early though, there are some limitations but I do not remember them off the top of my head.
The most helpful thing at lower levels IIRC is to attack elemental weaknesses even if that means using guns most of the time. It's been a few years since I last played but I seem to remember just setting the newest combo attacks and not thinking about it too hard. If you have effective healing and you're hitting weaknesses you should be able to sustain yourself.
Replies: >>8166
>>8165
Definitely worth doing with Compa but Neptune and IF both hit decently hard with physical or whatever the non weapon attacks are called. Pretty sure their gun attacks are weaker than their physicals.

4244114353b3445ab00840069ab621ed15b095d4e70a51947bcefa5802cdacfd.png
[Hide] (2.3MB, 1400x1672)
I ordered a PS Vita (my PC is a toaster and I don't have other consoles) and I'd be interested in checking out this series by starting with Re;Birth 1, but I'd first like to get to know some things in advance.
-What's the ratio of story/gameplay?
-Is the gameplay engaging and challenging?
-Are there branching endings and other things I need a guide for?
-How much fanservice is there? (Asking from pro-fanservice angle)
-Does it have hard Japanese? (I want to play it in Japanese)
-Does it really have "fourth-wall-breaking, trope-demolishing dialogue" as the Steam description says? (Asking from angle where I would find that potentially cringe)
-Is the experience gimped by not getting certain game industry references, etc etc?
-How do the following entries compare to the first game?
-Other things that I should know?
(Picture unrelated)
5 replies and 1 file omitted. View the full thread
PIXP_11_Jun_05-54-48-AM_Wed_lmcl_8.4~2.jpg
[Hide] (1.7MB, 3068x2580)
typo
AAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>8141
I do not remember, I have not played that part of Victory II since I finished it in '16, sorry man.
Replies: >>8146
>>8145
I will say I doubt it though, 2010 is not really a hard game, though a few bosses might give you a run for your money. The Clione's are pretty tough but actually having someone get knocked out is not common in my experience. I play on hard since the battles go by quicker.
Replies: >>8155
>>8146
I don't have much JRPG experience but I think the only hard part of Nep 2010 was making sure Neptune doesn't get knocked out for the true ending.
Replies: >>8162
>>8155
Yeah some fights do surprise you when it comes to that. Honestly would have preferred the game to be harder in general rather than getting a surprise hard fight.

__neptune_noire_blanc_vert_and_vert_neptune_and_1_more_drawn_by_flankoi_jiqingjie2008__082f3f0021e9894bbde68842860bfd8b.jpg
[Hide] (2.3MB, 1770x2500)
Finale_Concept_Art_3.jpg
[Hide] (197.8KB, 692x1000)
DerQ-Wallpaper-03.png
[Hide] (2.9MB, 1920x1080)
Promotional_Video_Illustration.png
[Hide] (259.9KB, 1280x720)
__lilia_coco_and_leche_genkai_tokki_moero_chronicle_drawn_by_hirano_katsuyuki__f2db614eb493106e42ba9130e4cc034e.jpg
[Hide] (6MB, 4699x5799)
This thread is for general (shit)posting of Neptunia and Compile Heart-related topics, similar to /nepgen/ in 4Chan's /vg/. Discussion of Neptunia and other Compile Heart IPs such as Mary Skelter, Fairy Fencer, Death end;re Quest, Mugen Souls and Genkai Tokki is permitted. Discussion of Idea Factory's otomes is discouraged. If you wish to discuss a specific Neptunia or Compile Heart-related topic in-depth, it is encouraged for you to make a thread for it on the board. Remember, you have an entire board for yourselves. Use it.

Previous: https://arch.b4k.dev/vg/thread/520565997/

Upcoming Compile Heart games and release dates:

Hyperdevotion Noire (Switch) - Out now in Japan.
Tokyo Clanpool (Switch/PC) - Out now in Asia (Hong Kong e-shop and Playasia) and on GOG
Neptunia Riders VS Dogoos localization - Out now on PS4/PS5/Switch. Switch version is missing DLC
Touhou Spell Carnival localization - Out Now
Neptunia GameMaker R:Evolution - Out Now Xbox Series and PC (MS Store)
Todokero! Tatakae! Calamity Angels (Summer 2025) - PS4/PS5/Switch/PC
Untitled M2 Shoot'em Up (Summer 2025) - PS4/PS5/Switch
Madou Monogatari 4 - Out Now in Japan PS4/PS5/Switch, Out 2025 in the west
Death end re;Quest Code Z (PS4/PS5) - May 13 for western release
Message too long. View the full text
620 replies and 556 files omitted. View the full thread
Will this thread ever die? Not like there's any new threads...
>>8257
I haven't played it, I like sandboxes but I prefer the ones with some degree of construction and/or automation.
>>8257
>they're just hesitant to introduce them to Neptunia.
I guess just having 4 secretary-kuns walking around would be pretty unoriginal? [/spoiler]I've always imagined myself to be native to Gamindustri to get married to Nep[/spoiler]
>>8257
>Stardew Valley
Yeah, I didn't mention it by name but that is exactly the game that opened the floodgates to the genre for the indie scene.
>>8257
Maybe one of these days I will get around to trying out their other games, though I really only want them to do it with Neptune since I like these characters quite a bit. Even if I enjoy the other stuff it will never be as much as Neptune.
>Secretary
Yurifags were everywhere where Nepfags were back then, I fucking hated it, I still wish I could have seen the response real time sounds like something I would have enjoyed quite a bit. It is needlessly antagonistic but I only see pissing off yurifags as a bonus.
I would go further and say all the active posters are waifufags, even if not for Neptune.
>Reflexions
Still baffled at the decision to only do Asuka and even more baffled that they barely added anyone as dlc. Even if we go with the original timeline, that is still ten girls.
GuW0uA5bEAItFyK.jpg
[Hide] (215.5KB, 642x900)
FMRqGU4VEAIW82s.jpg
[Hide] (197.7KB, 778x800)
cinderella_by_envious_fool_df2kg96.png
[Hide] (1.4MB, 1387x1390)
GuIlPXYXcAARFA6.jpg
[Hide] (359.7KB, 1379x2048)
FWQRIhdakAEFo0P.jpg
[Hide] (268.6KB, 1934x1088)
I'm always a day late on this.
Happy birthday to Cinderella. Her role in Mary Skelter 2 was pure tragedy. Unfortunate that her significance declines after that. She's among my favorite Blood Maidens, probably top 3. She has such major self-esteem issues that you can't help but want to lift her up. And her scenes in LPT and LPT True End are all the sweeter for it, since she likely expects to be the last person to be chosen. Hell, in LPT, she isn't even an official student of Blood High and has to LARP as one while hiding in the storage room. As someone who went from 2 to Nightmares (remake), I admit my jaw probably dropped a bit when I saw her all grown. "Curves in all the right places", yes Little Mermaid, you are right on the money. Easily the most "conventionally" attractive Blood Maiden, which makes her Blood Libido even more ironic. But then that's also part of her charm, an ojou-sama (complete with the laugh, but you have to play in Japanese to hear it properly) that is also surprisingly humble.
Replies: >>8267
>>8265
I have only played 2 so far but didn't really understand what was up with Cindy exactly, she's pretty cute at least.

__blanc_neptune__bac482341095f296080619087c35db20.jpg
[Hide] (80.1KB, 750x750)
4Cuck is down at the moment, courtesy of soyjak party. Anyone from /nepgen/ lurking here?
81 replies and 54 files omitted. View the full thread
Replies: >>7972
>>7557
I meant VII
>That would be strange if it was limited to just their HDD. As I said, the whole thing with the goddesses' HDD forms is that they emphasize certain aspects of their personalities that are already there. If you limit Rom and Ram's "growth" to their HDD forms, it creates a disconnect.
I meant that the HDD change would be a reflection of their growth, but I doubt Nep is gonna get any mainline game any time too, Sisters V Sisters was the closest thing to a truly mainline game.
Replies: >>7559
>>7558
>but I doubt Nep is gonna get any mainline game any time too
They're supposed to announce it this year.
https://www.gematsu.com/2025/01/next-numbered-neptunia-game-to-be-announced-in-2025
man like half the alt chans don't even work
Replies: >>7637
>>7634
I've been on 8chan.moe most of the time, maybe I should explore the webring more.
>>7456 (OP) 
I moved here from /nepgen/ years ago anon.

13196159_p0.jpg
[Hide] (241KB, 1280x768)
96757783_p0.jpg
[Hide] (1.3MB, 1200x1600)
68382789_p0.jpg
[Hide] (4MB, 3840x2160)
1479945151013.jpg
[Hide] (2.8MB, 2900x1369)
89458787_p0.png
[Hide] (7.1MB, 3072x4326)
I claim this board in the name of Lowee and my beloved goddess Lady White Heart
LSF victory

1428530261222.jpg
[Hide] (94.5KB, 614x491)
>This is a nepping board
NEP NEP NEPNEPNEP NEP NEP NEPNEP NEP, NEP NEPNEP NEP NEP!!!  NEP NEP NEP NEP NEPNEPNE NEP NEP NEP NEPNEP NEP NEPNEP NEP.  NEP NEP NEPNEPNEP NEPNEPNEP NEP NEP NEP NEP NEPNEPNEPNEPNEP NEP NEP NEP NEP/NEP NEP.  NEP NEP NEP NEP!  NEP NEPNEP NEPNEP NEP NEP NEP NEP NEP NEPNEPNEP NEPNEP NEPNEP NEPNEP NEP NEP NEP NEPNEP NEP NEP NEP NEP NEPNEPNEP NEP NEP NEPNEP NEP?  NEP NEP NEPNEP NEPNEPNEP NEP NEP NEPNEP!!!!!

Nep nep nep nepnepnep nep nep nep nep.  nep nepnep nepnep nep $nepnepnepnep nep nep nep nepnep nep, nepnepnepnep~.  Nep nep nep nepnep nep nepnepnepnep nep nep nep, nepnep nep nepnepnepnep Nep nep nep nepnep nep.  Nepnepnepnep {nep nep nepnep} nepnepnepnep, nep nep nepnep nep nepnepnepnep nep nep nep nepnep?  Nep nepnepnepnep-nep nep nep nepnep nep nepnepnepnep nep nep nep + nepnep = Nep nepnepnepnep nep nep nepnep nep nepnep nep nep.  Nep nep nepnepnepnep nep nep nep nepnep nep Nepnepnepnep @Nepnepnep.nep nep nepnep nep nepnepnepnep nep nep nep nepnep!

Nep nepnepnepnep NEP nep nepnep nep nepnep nepnep nep nepnepnepnep nep nep nep nepnep.  Nep nepnepnepnep [nep] nep nep nepnep nep% nepnepnepnep,
>Nep nep nep nepnep nep?
<Nepnepnepnep nep 
Message too long. View the full text
46 replies and 11 files omitted. View the full thread
56258275_p0.jpg
[Hide] (728.8KB, 1000x707)
Testing 1, 2, 3...
>NEP NEP NEPPERS
<NEP NEP NEPPERS
1727248842101865.gif
[Hide] (23KB, 112x112)
4chan is dead, long live the Nep
Replies: >>7500
Knightni.jpg
[Hide] (27.9KB, 425x234)
Knights who say NEP
your_taste_a_shit.gif
[Hide] (2MB, 500x335)
>>7448
Does he know?
Replies: >>7777
>>7500
nep nigga

Show Post Actions

Actions:

Captcha:

- news - rules - faq -
jschan 1.7.0