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Whatcha buildin'?
Whatcha buyin'?
Whatcha just fuck up?
>>127 (OP) 
I plan on wanting to get into this hobby in the future after watching the Build Fighters series of gundams.
It makes me want to learn how to do personal customizations to the Gunpla but I'm afraid of fucking up.
Replies: >>136
>>131
You will fuck it up, you will fuck it up so bad you will throw kits away. I know this because it's true for every single builder who's ever done more than snapfit and put stickers on. Learn from your mistakes and become a great builder.
Replies: >>150
>>136
They say that experience is what you call mistakes that you learn from, after all.
I enjoy building LBXs, there I said it! I confess! Fuck RGs and MGs, too complex and become tedious to build.
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Mecha Modeling OP from elsewhere:

READ THE GUIDE
http://gunpla.buyfags.moe/
Links:
>A guide to other types of plamo:
http://www.mediafire.com/view/1vf1aw7v91pz5pa/Airfix%20Model%20World%20Specia%20-By-Step
>Kawaguchi gunpla tips:
https://www.youtube.com/playlist?list=PLJV1h9xQ7Hx-SoCOivVEHNDOl16VWLB3A
>Gundam lineart:
https://imgur.com/user/gundaml1neart
http://seesaawiki.jp/nuriesozai/lite/d/MenuBar1
>Funaka's gunpla guides:
http://funakatown.com/images/Building_Gunpla_Final.pdf
http://funakatown.com/images/Funakas_Scratchbuilding.pdf
>Falldog's gunpla guide:
http://otakurevolution.com/content/laymans-gunpla-guide
Monthly restock:
https://bandai-hobby.net/site/schedule_images/2020may.pdf
Replies: >>969
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>>127 (OP) 
tfw not autistic enough to sand, but too autistic to ignore nub marks doesn't help my nipper is shit
Replies: >>190 >>967
>>187
Scrape with a knife.
Buy a good pair of nippers

>TFW you spent the night jamming batteries together and now you're waiting to see how long the smallest ones last but you're impatient.
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>>329
Beautiful. Must've taken days of work,
Waiting for Barnes & Noble to open up again before I buy anything.
Replies: >>514
>>127 (OP) 
I know from 40k that i'm average to rubbish when it comes to painting miniatures, and I doubt i'll miraculously become better when it comes to painting Gunpla.
That being said, I've always wanted to paint up a Zeta Gundam in Titans colors, something to compliment the Titans Mk II on my shelf
>>475
Do your locations not offer curbside pickup? That's how I've been getting by.
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Oooh what a nice little place, wish I found this like 4 months ago.

I'm working through a model plane and an MG Gunner Zaku
Replies: >>758
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Crossposting from /animu/'s buyfag thread because I figure this place could use the activity (also that's a really nice gundam in the OP)

Just got done building this RX-78-02 The Origin version, probably my favorite kit in my possession now. Compared to my other models, it feels a lot more "mechanical", if you will. What I mean by that is that for example, you'll push on one part of the leg and see the almost piston-like parts move at the same time at the joint. It's really nice and was a lot of fun to build. The minigun was a standalone weapon I bought and its got a wind-up mechanism that makes the barrel spin, unexpected but nice feature.

Also a picture of my models. I have a couple HG zakus too but couldn't get them to fit in the picture.
Replies: >>759
>>657
Don't worry, this board is so dead you're the only one posting in the last 4 months.
>>757
At least panel line them man. Don't be a snapfag
Replies: >>766
Are there any decent versions of the guncannon in either HG or MG?

>>759
I made a mess last time I tried my hand and it and I don't want to ruin my more expensive ones. I'll keep practicing on the cheap kits I got.
Replies: >>767
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>>766
>Are there any decent versions of the Guncannon?
Yes, it has a Revive(more recent) and a MG(older) version and that's about it if you strictly want the original MSG Guncannon:
https://www.hlj.com/1-144-scale-hguc-revive-rx-77-2-guncannon-ban996715
https://www.hlj.com/1-100-scale-mg-rx-77-2-guncannon-ban907017

There are also two Origin Guncannons:
https://www.hlj.com/1-144-scale-hg-guncannon-early-type-iron-cavalry-squadron-bann10503
https://www.hlj.com/1-144-scale-hg-guncannonn-mobility-test-type-firepower-test-type-bann12187
Was there ever a model made for the Gromlin? Or the Val Velo?
Replies: >>770
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>>769
As far as I can tell, there is no kit of the Gromlin; but there is a kit for the Val-Walo!
https://www.hlj.com/1-550-scale-hgm-val-walo-ban911899
Sadly, mobile armor doesn't get as much love as bipedal suits.
Replies: >>771
>>770
That's a shame, I loved those silly things back in the day. And that includes Zeonquest.
Man I've started and been unable to finish like 2 projects in a row, how do you guys shake off a funk?
Replies: >>777
>>776
Do it faggot

And not by asking questions on dead image boards.
I made the gouf custom. You know, the blue one from that one scene everyone likes
Replies: >>861 >>862
>>859
Same here, except I tried making a Char Aznable custom Gouf uh, Custom out of the red Gouf they released a few months back and some left over decals I had.
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>>859
You mean the blue zaku?
>>127 (OP) 
>Whatcha buildin'?
Currently building the P-bandai RG Tallgeese III
>Whatcha buyin'?
lots of AOZ stuff on P-bandai
>Whatcha just fuck up?
my wallet...because P-bandai
Nabbed a Wing at Target. Surprised they stock gunpla.
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ive built 3 kits from Witch from Mercury and ive disliked all of them, Zolwort is ok but would never do it again, but this and Dilanza Sol i hate.
Replies: >>938
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>>937
forgot to post the others but finished these earlier this week, Sinanju was fun to build but did i hate all the stickers, zolwort while i didnt really like building it the complete thing is pretty cool.
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Trying to unfuck an old HG Dunbine kit.
The rubber hands started to rot away but thankfully the Billbine ones fit after some minor sanding.
Otherwise, just waiting for all those upcoming Moderoids to be released.
Apparently the Sarg from Argento Soma goes up for preorder tomorrow.
Replies: >>945
>>943
i saw 3D printable gunpla hands earlier this week I wonder if those could work as substitutes
Replies: >>947
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>>945
Eh, the Billbine ones work perfectly fine.
In fact, they might even look more lineart-accurate than the ones that originally came with the kit.
Looking back, I have no clue what they were thinking with the liberties they took with the design - some stuff like the pink details on the back of the legs or the lack of vents inside the Aura Converter almost makes one wonder if the designer only had a front image as reference...
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>>187
>not autistic enough to sand
too bad, welcome to the hobby
>my nipper is shit
invest in a better one, decent ones like dspiae 3.0 are getting cheaper by the day
not unless your a casual, then I got nothing for you
Replies: >>968
>>967
How are they compared to Godhands? They're all I've used and have been wanting to branch out lately.
Replies: >>969 >>970
>>968
theres a visual comparison bet. the godhand vs the dspiae ones in >>180, personally I bought the latter due to the local seller having a sale on plamo tools
Replies: >>970
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>>968
>>969
>They're all I've used and have been wanting to branch out lately
theyre tools son, if it aint broke...
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Finished the RG Epyon last night, its a really good kit.
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Now that this place is unlocked, I might as well post my gunpla here like I intended to.
I've finished panel lining that EG Nu Gundam I posted in /animu/'s share thread a couple months ago. It still needs a dusting and a top coat, but looks decent-ish as is. I also have a HGAW GX-9900 and EG RX-78-2 laying around, both partially lined and the latter in dire need of some gun metal for the beam rifle, and two unassembled gunpla that I'll get to when these are in better shape.
Replies: >>994 >>995
>>993
Wow, that looks really sweet Anon! Great work. Thank you for posting this.
Replies: >>995
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>>993
>share thread
buyfag thread*
>>994
>Great work
A lot of that is just the EG Nu Gundam being a really solid kit. Pic related is how it looked just after assembly back in December. Even without panel lining, it's a handsome, well thought-out kit that stays reasonably close to the original design.
The biggest downside isn't the appearance, but the joints. They're the same plastic as everything else instead of polycaps, so if you pose this thing too much, you'll apparently wear its balljoints down faster than you would a regular HG gunpla's. It's something to keep in mind if you're the type to go nuts with posing, but I haven't bumped into that yet myself.
Replies: >>1001
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>Whatcha buildin'?
Big ol' diy mech.  Just programmed 2 arm motor control program: a basic 1 second loop for each joint (gif rel) and basic joystick controls.

>Whatcha just fuck up?
I plugged in the elbow motor controller backwards and blew a fuse (glad I started installing those!) and wrecked the controller.  At least I have a shipment of a few more arriving this week.

Sorry that it isn't gunpla, but I figured this is close (gundam colors, yay).
Replies: >>1001 >>1003
>>995
Thanks. Is there a better approach to the joints?

>>997
This is amazing. More.
Replies: >>1002
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>>1001
Gif shows off most of the arm range: hit the ceiling so it can reach higher lol

Vidya is the cockpit, many surfaces still need to be finished.  Is pretty comfy tho compared to before the retrofit
Replies: >>1003 >>1010
>>997
>>1002
>responding to the first post
>second post hits the twin towers
>realise it's big enough to have a cockpit
Dude that's absolutely sick, even with the wrecked motor controller.
Mind if I ask how you intend on controlling the arms with those joysticks? The sliding base seems like a good addition, since it gives you an extra axis to work with, so now that I think about it, you're probably binding different axes to different joint rotations and hinge movements.
Replies: >>1005
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>>1003
Starting off controlling the limbs with pretty basic controls: when joystick axis is off center the limb moves. Lets say hypothetically x axis has range 0-2 where 1 is in the middle.  If it is smaller than 0.95 move the armpit up, larger than 1.05 move the armpit down.  Needs a bit of a deadzone to prevent accidental movements.  Will then add speed, so the further along the axis the joystick is pushed, the more power a motor gets.  The sliding base uses the same principle as a joint encoder (gutted servo save for the potentiometer inside).

Stage 2: will be implementing a deadman switch (joystick trigger) and having arm positions proportional to joystick position.  So if armpit encoder has range 0-1, divide x axis value in half and have code automagically move the motors until the encoder value is close to the joystick value.  And of course do motion-smoothing with the speed.

Stage 3: pre-programmed sequences like punching, waving, etc

Already have some code for automatic positioning hashed out (but will be re-writing for efficiency), as the plan is to make this a crab-centaur gundam that can walk and scoot around on its bum.  Need to keep the motor drivers separated from the logic circuits as the motors generage enough EMF to temporarily disable the logic circuits and cause the control program to crash.  Using a 3500lb winch as the tread drive motor :D
Replies: >>1006
>>1005
That's a pretty good explanation, thanks. The main thing I'm curious about is what the forward-back/left-right axes (and the hat switches if your joysticks have some) are bound to, given that diagonal movements set off both axes at once.
>the plan is to make this a crab-centaur gundam that can walk and scoot around on its bum
That's fair, especially since balancing on legs alone would be pretty difficult.
>Need to keep the motor drivers separated from the logic circuits as the motors generage enough EMF to temporarily disable the logic circuits and cause the control program to crash.  Using a 3500lb winch as the tread drive motor :D
K E K
Replies: >>1008 >>1009
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>>1006
Mapping is kinda like the attached.  Since it is a hexapod, balancing on 3 legs should be no issue.

Once this mek is done I might try building something like a Torohachi minus the glass bubble.  It's got big feets and a nice squat frame that might just be managable.
>>1006
>K E K
he's being serious, actually. the EMF is actually messing with the microcontrollers.
Replies: >>1013
>>1002
>cockpit video
F'g amazing. You're  a genius, Mechnomancer. I bet all the kids wanna drive that thing at the fair!!  :D
Replies: >>1013
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>>1009
It was a bit fun trying to figure out it was the EMF.  "Why is the program crashing due to signal loss when the motors are running?" lol

>>1010
I tore apart the old cockpit/torso last november and started building this one.  Nobody has seen this new one yet.  But they gonna love it.

Pic is cockpit before I put the chest panels & ventilation it.
Replies: >>1015
>>1013
>Nobody has seen this new one yet.  But they gonna love it.
Hyped to see the new one.
Replies: >>1016
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>>1015
I've only been posting the new one so far.  So here are some gifs before the retrofit.  Go far back enough it had zero computers and was propelled by a snowblower :D
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