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/loomis/ Resource Hub: https://www.mediafire.com/folder/8r9omk7oj6zjg/loomis_Resource_Hub


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I'm in need of some banners, I'll repost those I got back from the old board
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A warm welcome to all the users who made it back. On /loomis/, we encourage our intrepid artistic users to achieve meaningful results in the fields of art, be it digital, 2d, 3d or in any other form, but we mainly stick to drawings. This thread doubles as the META THREAD for /loomis/, post your woes here
RULES
>Respect Global Rules 
>No IRL Gore, CP and Doxing 
>Requests only in the Request thread 
>Be polite to your fellow artist and accept critiques

ARCHIVES OF /loomis/ AND /v/'S DRAWTHREADS 
>/loomis/ Resources 
https://www.mediafire.com/folder/8r9omk7oj6zjg/loomis_Resource_Hub
>Drawthread making resources + the OP for a draw thread: 
mega.nz/#F!Suhz0D5Y!BSrBrV1kxK9B5G1SSiJmwQ 

IF THE LINKS DON'T WORK LET ME KNOW, WE GET NUKED REGULARLY
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Merry Christmas, /loomis/

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How to plan realism in a scene, with refraction and reflections, basically colors and values only. Like manually, or just, the fastest, best, manual ways. not 3d.
Replies: >>2205
>>2204 (OP) 
*He asks politely, with a gun to your head*
Replies: >>2209
>>2205
...i ,I don't think so.

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Just a digital archive for my drawings.

(Discussions very appreciated, dont be a troll)
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>>2160
Sorry anon, just kinda confused and trapped in life right now. Do appreciate the reminder. :]
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There are no stars in the sky today
And I do hope for someone else
There are twice as many stars
Shining upon the puddle theyre looking at
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Drag the corpse a little longer darling.
Trees will dance and cool you down.
The grass will grow no more. 
The fruits will stay ripe for longer.
Your bones wont be sore.
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Gustav Klimt's 'Kiss'
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pinterest sstuff

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post your work
we will rate it
Replies: >>2207
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+critique pls>>2201 (OP) 

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HEY YOU
YES YOU
DRAW SOMETHING
NOW
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I made this yesterday and thought I would share it with you guys.
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The future's looking bright,
merry 2025 dudes!
Replies: >>1966
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Me in Willendorf
>>1964
Happy New Year, /loomis/ !
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Questions that don't deserve their own thread - Sketches Edition.

Do you usually refine the figure (face, accessories, hair, drapes) when sketching or its easier to just putting a landmark then refine it later in lineart?
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>>1726
Thanks! Oh, I see you're right, Anon. Looks like the question engendered a technical discussion there that effectively sidestepped the basic issue: can we migrate /loomis/ automatically here?

The answer is yes. The Trashmin has a migration pipeline already in place.

@BO
If you're here, can you please say so with a BO capcode? The rest of us want to know that /loomis/ will be safe.
Please don't wait long.
Stuff happens...
> pic-related
:D
Replies: >>1728
>>1726
>>1727
Sorry, I should've mentioned it here as well. My initial understanding was that the migration would have to be done by us somehow, when in reality admin does it all for you.
Yes, I plan to put in a formal migration request soon(tm), I've just been very busy lately. Even though this board may be dead, migrating it to a different site may give it a boost, and either way it's still an important archive for the few artists and aspiring artists that want to learn.
Replies: >>1729
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>>1728
>Yes, I plan to put in a formal migration request soon(tm)
Excellent! I expect it will be seen with favor by the Trashmin. /loomis/ has always been a pretty chill, drama-free board and that's what everyone on trash wants there. I'd suggest you put a request in soon, BO. He himself is getting adjusted to having a bigger workload on his plate there, and as you mentioned, anons can be very busy! 
> pic-related

This board is an invaluable resource to the Internets IMO. I believe in it enough that I would have claimed it myself just to preserve it on trashchan if you had gone missing! That's not true of many boards, so thanks for maintaining such a good one for everyone here, Anon! Cheers.  :)
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Is there anything like quickposes but for hair/head? 
They do have a face practice but the selection is really bad.
Replies: >>2197
>>2187
R/drawme's slideshow should be enough to itch your scratch

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If you are a /int/ermediate or /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
DO NOT REPLY to crabs, nodraws, talent debates or howies and instead focus on posted works!

>STICKY:
Completed: https://drive.google.com/file/d/1Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

>Want to practice figures?
quickposes.com
sketchdaily.net
characterdesigns.com
lovelifedrawing.com
posemy.art
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>>2172
exactly that 👍👍🏿
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it itches. like its not enough like its actually ugly... like, its alrrady simplified, and then you...are allergic without being sure about what exactly.

annoying.
>>2154
> I'm having doubts about what I'm doing to learn and most of what I've been doing is copying artists
I know this is kind of hard skill for begs to develop but a lot of what benefited you to draw better comes from observational skill, not just copying. A good exercise for you is to look at your favorite figure art on computer window, and then than close that window afterwards. Next, draw what you've seen but do it with slightly different pose or angel. After all that finished, look back again on your favorite figure drawing and compare it on your drawing, Analize all the errors that you think in your drawing looks bad. Fix your drawing if you can, but if you fail to do the fix, It's Ok. Move on to another figure drawing. Repeat this process until you call it the day.
Hello frens.

I found this tutorial to be quite helpful to me, though i am only learning drawing to add to my journaling.

https://www.youtube.com/watch?v=-UBbFNeY38k
Replies: >>2196
>>2195
Thanks, Anon! Good luck with your learning.  :)

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Does anyone have some quality resources for making 3D stuff? Also, general 3D art, I guess.
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Replies: >>2157
>>1788
>amd is still nowhere near as good as nvidia with cuda
Yea that really sucks.
Still going with amd in my future new build though. Nvidia is overpriced.
Replies: >>1969
>>1968
>Nvidia is overpriced.
In what world? I got an "equivalent" Nvidia card to replace my AMD card and it runs better, cooler, and quieter (and isn't as big and heavy) for only about $30 more than the current going price of AMD, all at the cost of having a slightly less streamlined and more hands-on initial setup experience in Linux.
Replies: >>1986
>>1969
I honestly have not used my GPU for any new games. It's a 5700 XT (roughly equivalent to a 2070) and I only use it for my three monitors, gamedevving (in 2D), and maybe running Blender once a year. Otherwise it's all for old games that run without issue.
I also think raytracing is a buzzword and not worth buying a behemoth of a card for.
>>34 (OP) 
Got some cool blender resources for you guys.

This playlist is an absolutely-amazing resource on character creation.
https://invidio.us/playlist?list=PLe0O-ypJqvKw6meu68TlU0_motrjcnrva

If you're even-remotely considering using Geometry Nodes, or want some shader macros, check this out:
https://bradley-animations.gumroad.com/l/jSyDM

Here's his youtube channel:
https://invidio.us/channel/UCP4I_8T3Ge3yHOnHz0Cnm8Q

>>1404
>it felt like cheating
Three years repsonse, but still, I get what you mean, It's okay to use premades and auto-rigs. The biggest illusion of 3D modelling and animating is "that it's easier and faster than 2D,". It's not, it's just as hard. Some things are easier, but other are harder, and using assets and libraries is not cheating.
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Replies: >>2158
>>2157
POTD

Thanks, Anon! Cheers.  :)

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Post your art related woes here.
REMEMBER! NEVER GIVE UP! WE BELIEVE IN YOU!
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>>2070
Focus more on individual anatomy and how to draw certain body parts, especially facial features and hair patterns. Try to avoid shading or coloring until you have the underlying construction. A lot of your lines also look very scratchy, make them smoother and more precise.
Good start though.
Replies: >>2074
>>2072
>focus on anatomy 

yeah she looks kinda like a lego figure

>scratchy

Cant do much bout that. Hard limit on my pens, they can only write like a 2cm before fading out. Maybe that goes in my shopping list

>try not to shade

(but i didnt) =3=

Thank you anon much appreciated!
Replies: >>2075
>>2074
in that case you might want to pick up pencils instead just so you can get rid of mistakes
Replies: >>2080
>>2075
Oh i get it. The "shading" you see Are pencils. I just use pens cause my camera is color blind and i have to change values and whatnot to make it sharper.

I still use pencils i just overlay with a cheapo pen
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yes there is some thing wrong with her. 

I tried to make a like a more realistic and believable courier for new vegas. But some thing is obviously lacking.

(i hate the game so much but i love the story. I would much rather have it as a book)

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